About Brian
Brian was born and raised in the Silicon Valley of California. Though never having extensive artistic training, he has nevertheless spent his free time practicing 3D modelling since 2011, having learned the basics from an iD summer program. He is currently attending the Academy of Art University in San Francisco, studying through the game development program with an emphasis on 3D modelling, though has taken scripting classes and is currently helping develop two games, inspired by such titles like Halo, Portal and other, smaller productions. He divides his time between 3D art, scripting, creative and level design. He plans to start his own studio given the resources and experience, but also intends to work for a larger company to perfect his craft. He also has spent time creating a web series with some friends, using a game engine to record footage. Brian also dislikes talking about himself in the third person.